As Naughty Dog Crunches On The Last Of Us II, Developers Wonder How Much Longer This Approach Can Last
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Some developers at Naughty Dog continue to ask themselves a question that has haunted the studio for years: Is it worth it?
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The Last of Us Part II: how Naughty Dog made a classic amidst
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Messagw from Naughty Dog [image] : r/PS4
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Naughty Dog's Crunch on The Last of Us 2 Shouldn't Be Praised Now
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Naughty Dog May Move On from The Last of Us Like It Did with
![As Naughty Dog Crunches On The Last Of Us II, Developers Wonder How Much Longer This Approach Can Last](https://external-preview.redd.it/BbvVYaHAPn2fBrk6cIhEMg7Gb1jJtNRgeBllDosUyM4.jpg?auto=webp&s=fcfe47f1bc831fdcc4eeaaa37e94c9ba269d36de)
Over 2,000 people and 14 studios worked on The Last of Us Part 2
![As Naughty Dog Crunches On The Last Of Us II, Developers Wonder How Much Longer This Approach Can Last](https://www.kotaku.com.au/wp-content/uploads/2023/07/Kotaku-US-160-1.webp?quality=75&w=150&h=150&crop=1)
As Naughty Dog Crunches On The Last Of Us II, Developers Wonder
![As Naughty Dog Crunches On The Last Of Us II, Developers Wonder How Much Longer This Approach Can Last](https://pbs.twimg.com/media/Enp_aJwXcAIm-Z6.jpg)
Louise (@_pixilate) / X
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Making The Last of Us Part II's Best Level
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No One Solution' For Naughty Dog Crunch, Neil Druckmann Says - IGN
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Naughty Dog's Bosses Still Don't Get It
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No One Solution' For Naughty Dog Crunch, Neil Druckmann Says - IGN
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Freya the stray on X: the last of us - a post-apocalyptic game
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